But Resident Evil: Extinction takes time to present its heroes, all of whom travel in a procession of large vehicles, with every day issues that would affect them. I mentioned the word 'realism' in that paragraph, perhaps crazily so. The scene works on the level of realism within the film because the film could so easily have substituted them for a larger, more visually impressive enemy that would've sufficed for the following action scene. In the film, there is a scene in which several zombies come charging out of a metal crate. The enemies here are unspectacular and familiar and all the better for it we get the feeling this is more of a survival film about the beasts and beings that would actually be out there rather than dumb scenes that try to impress us with a mentality: "Look, a Licker." or "Look, this is what Nemeses would look like in reality.". The action scenes here are paced better and do not rely on the mere visualisation of actually seeing a Licker monster or Nemeses himself as the reason to keep watching. Yes, it's true to say that this film has action scenes of a silly nature but they do not seem as stupid as previous Resident Evil films in which the protagonist is able to use kung-fu on dogs and make impossible shots to defeat her foes. I liked Resident Evil: Extinction a little more than others of its type because it gives us more of a sedate look at the situation rather than a mere exploitation of special effects, attractive heroines and needless gore. On one hand, it is a series of bizarre and somewhat illogical events that transpire under the scenario of an apocalyptic event's aftermath but on the other, it is a pastiche of 'zombie' films gone by a crude study of one man's obsession with his research and a somewhat guilty action film. I think Resident Evil: Extinction elevates itself slightly higher than its two predecessors and slightly higher than I thought it would in general.
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